Kotlin/Native is a technology for compiling Kotlin code to native binaries, which can run without a virtual machine. It is an LLVM based backend for the Kotlin compiler and native implementation of the Kotlin standard library.
Kotlin/Native is primarily designed to allow compilation for platforms where virtual machines are not desirable or possible, for example, embedded devices or iOS. It solves the situations when a developer needs to produce a self-contained program that does not require an additional runtime or virtual machine.
Kotlin/Native supports the following platforms:
- iOS (arm32, arm64, simulator x86_64)
- MacOS (x86_64)
- Android (arm32, arm64)
- Windows (mingw x86_64, x86)
- Linux (x86_64, arm32, MIPS, MIPS little endian, Raspberry Pi)
- WebAssembly (wasm32)
Kotlin/Native supports two-way interoperability with the Native world. On the one hand, the compiler creates: …