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Kotlin/Native for Native

Kotlin/Native is a technology for compiling Kotlin code to native binaries, which can run without a virtual machine. It is an LLVM based backend for the Kotlin compiler and native implementation of the Kotlin standard library.

Why Kotlin/Native?
Kotlin/Native is primarily designed to allow compilation for platforms where virtual machines are not desirable or possible, for example, embedded devices or iOS. It solves the situations when a developer needs to produce a self-contained program that does not require an additional runtime or virtual machine.

Target Platforms
Kotlin/Native supports the following platforms:

  • iOS (arm32, arm64, simulator x86_64)
  • MacOS (x86_64)
  • Android (arm32, arm64)
  • Windows (mingw x86_64, x86)
  • Linux (x86_64, arm32, MIPS, MIPS little endian, Raspberry Pi)
  • WebAssembly (wasm32)

Interoperability
Kotlin/Native supports two-way interoperability with the Native world. On the one hand, the compiler creates: …